Beginning in 1987, British software house Gremlin Graphics released a trilogy of computer games based on the M.A.S.K. franchise for various 8-bit computer formats. The first game, "MASK I", was a vertically-viewed 2D game in which the player controls the Thunderhawk vehicle. The premise of the game is that VENOM have propelled Boulder Hill into a time vortex, and the player must rescue the other members of the MASK team by collecting and re-assembling parts of a scan key which then directs the player to the location of the missing personnel. The game received mostly favorable reviews in the computer game press of the time, although it was noted by some that the tie-in to the franchise was quite tenuous and only the graphics, rather than the storyline and gameplay, connected it to the M.A.S.K. franchise.
The final game in the trilogy "MASK III . Venom Strikes Back" was released in 1988 and was a 2D horizontal shoot-em-up. The premise of the game is that VENOM have kidnapped Scott Trakker and are holding him on the moon. The player controls Matt Trakker (unrecognizable in a space suit with helmet) through a series of static screens featuring platform puzzles and obstacles which must be overcome using the powers of the various masks. The player can hold up to four masks at a time, but can only use the power of one at a time. The masks can also be exchanged at certain points in the game. This game received the best reviews of the trilogy, despite the deviation from the franchise's storyline and style.
All three M.A.S.K. games were released for the ZX Spectrum, Commodore 64 and Amstrad CPC formats, while the second and third games were also released for the MSX format.